Streaming platforms are increasingly places for cultural influence. On Twitch alone, people watched over 10.8 billion hours of streams in 2018.
The purposes of the Streaming Lab Working Group were twofold. First, to demonstrate streaming’s potential as a medium for social engagement. Second, to research and develop streaming technologies and workflows. The Streaming Lab will accomplished these goals while producing a weekly live streaming show and building out and maintaining a streaming studio at the Ahmanson Lab. This work has resulted in a large USC streaming community on Discord, and has informed the creation of an undergraduate course on the topic.