ITCH Symposium

Immersive Technologies and Cultural Heritage Symposium - 2023

Friday September 22, 2023 | 10:00am - 4:30pm  
Saturday September 23, 2023 | 10:00am - 4:45pm

Ahmanson Lab, USC Libraries 

The Immersive Technologies and Cultural Heritage (ITCH) Symposium is co-hosted by the USC Mellon Humanities in a Digital World Program.

The symposium will bring together humanities researchers working with immersive technologies to showcase innovative projects, engage in feedback, and build community. The sessions will elucidate benefits of working at the intersection of digital technologies and the liberal arts. 

During the symposium, each participant will lead a hands-on demonstration of their project; give a 10-15-minute presentation summarizing the project’s context, goals, and implications for humanities scholarship; and offer a prepared comment regarding a project shared by a fellow participant. The symposium will conclude with a roundtable discussion considering the promise and perils of immersive technologies for humanities research, teaching, and learning.

ITCH Program
View the program here.
Terraforming Mars Collaboratory
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Speakers

Lynn Dodd, University of Southern California   
Sabina Zonno, University of Southern California   
Co-PI's, Global Virtual Access Library

Sean Fraga, University of Southern California   
PI, Booksnake

Eric Heller, University of Southern California   
Canyon Country Cultural Landscapes Virtual Reality Collaboratory

Michael Jarvis, Rochester University   
Director, Digital Elmina Project
Director, Smiths Island Archaeology Project

Joseph Kider, University of Central Florida   
Co-PI, Documenting and Triaging Cultural Heritage (DATCH) project

Mark Letteney, University of Washington   
Co-Author with Matthew Larsen, Ancient Mediterranean Incarceration

Synatra Smith, Temple University   
CLIR/DLF Postdoctoral Fellow in Data Curation for African American Studies

Lisa M. Snyder, University of California, Los Angeles   
Co-PI, VSim   
PI, World’s Columbian Exposition Reconstruction

Stephen Wittek, Carnegie Mellon   
Director, Shakespeare VR Project