Workshop

This Spring's series of four workshops focus on a diverse range of polymathic practices. Each one a unique synthesis of history, science, art, technology, and culture.  

Students of all majors welcome.

 


This program is open to all eligible individuals. USC operates all of its programs and activities consistent with the University’s Notice of Non-Discrimination. Eligibility is not determined based on race, sex, ethnicity, sexual orientation, or any other prohibited factor.

 

 

Current Semester
generative art graphic
Feb 17 2022

Computational Art

When: 4:00 PM - 5:00 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
In this workshop, participants will play with tools used to create generative art, and examine methods of distribution such as the NFTs and social media.
Read more about Computational Art
diagram of a spectrogram
Jan 27 2022

Remote Technologies— WebRTC, WebGL, and other web protocols

When: 4:00 PM - 5:00 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
A suite of new protocols that govern how content is shared over the internet and rendered on the screen are heading to mainstream adoption-- helping facilitate key communications during quarantine. In this workshop, participants will learn how web protocols are established and put into use through creating web based 3D and VR content.
Read more about Remote Technologies— WebRTC, WebGL, and other web protocols
cubes
Oct 11 2021

Emergent Technology Series - VR Web Development, Part 3

When: 5:00 PM - 7:00 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
WebXR is a protocol that allows VR headsets to load 3D applications inside a Web browser. In this series, students will study techniques to build, distribute, and market VR applications. HTML/CSS/JS knowledge is strongly recommended, but any student willing to do quick tutorials and read guides is welcome to apply.
Read more about Emergent Technology Series - VR Web Development, Part 3
closeup of a VR app
Oct 4 2021

Emergent Technology Series - VR Web Development, Part 2

When: 5:00 PM - 7:00 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
WebXR is a protocol that allows VR headsets to load 3D applications inside a Web browser. In this series, students will study techniques to build, distribute, and market VR applications. HTML/CSS/JS knowledge is strongly recommended, but any student willing to do quick tutorials and read guides is welcome to apply.
Read more about Emergent Technology Series - VR Web Development, Part 2
squares
Sep 27 2021

Emergent Technology Series - VR Web Development, Part 1

When: 5:00 PM - 7:00 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
WebXR is a protocol that allows VR headsets to load 3D applications inside a Web browser. In this series, students will study techniques to build, distribute, and market VR applications. HTML/CSS/JS knowledge is strongly recommended, but any student willing to do quick tutorials and read guides is welcome to apply.
Read more about Emergent Technology Series - VR Web Development, Part 1
shader art
Oct 12 2021

Emergent Technology Series - Techniques with Graphics Code, Part 3

When: 5:00 PM - 7:00 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
In this series, students will study techniques in shader code and GPU accelerated computing. While a math or coding background is recommended, any student willing to learn or explore is welcome to apply.
Read more about Emergent Technology Series - Techniques with Graphics Code, Part 3
swirly generative art
Oct 5 2021

Emergent Technology Series - Techniques with Graphics Code, Part 2

When: 5:00 PM - 7:00 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
In this series, students will study techniques in shader code and GPU accelerated computing. While a math or coding background is recommended, any student willing to learn or explore is welcome to apply.
Read more about Emergent Technology Series - Techniques with Graphics Code, Part 2
three people taking a selfie with a modified filter
Sep 28 2021

Emergent Technology Series - Techniques with Graphics Code, Part 1

When: 5:00 PM - 7:00 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
In this series, students will study techniques in shader code and GPU accelerated computing. While a math or coding background is recommended, any student willing to learn or explore is welcome to apply.
Read more about Emergent Technology Series - Techniques with Graphics Code, Part 1
Image of Samsung Gear 360
Sep 28 2021

Object recognition, privacy rights, and data collection

When: 3:30 PM - 4:30 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
After a discussion of AI augmented data collection approaches and origins of privacy rights, students will implement their own object recognition and data collection system on a Raspberry Pi, a portable and powerful miniature computer.
Read more about Object recognition, privacy rights, and data collection
Electronics arranged neatly on a table
Sep 21 2021

Sensors, lights, and motors

When: 3:30 PM - 4:30 PM
Where: Ahmanson Lab | Leavey Library, 3rd floor (LVL 301)
Event Type: Workshop
After a discussion of microcontrollers and hardware prototyping, students will learn the basics of programmatically using sensors, lights, and actuators using Arduino, a programmable microcontroller.
Read more about Sensors, lights, and motors